First of all, let me apologize for the long hiatus. Some things have been happening. Dawn moved, and I had the craziest semester ever. However, I’m trying to get things up and rolling again, so watch for new posts and some actual twitter action again!
Now, onto the good stuff. A while back, Dawn told you all about a throwback to our childhood playing a game called Spacestation Pheta that we were just a little obsessed with. Well, it happens that we weren’t the only ones who loved this game, and now some folks are working on bringing it back in an awesome way.
The idea for this comes from a gentleman named Tad Woods, who has apparently been interested in getting Spacestation Pheta ported to a new device for a while (its currently available only for Mac OS6-9 or on emulators). I was contact by Justin, who was hired to work on the programming part of this job and he told me about the new and exciting plan to bring it back!
The new versions of the game are still in development, but the current plan is to have a playable game with the first 100 levels in the next couple of months and then keep working on adding to it other aspects such as a story line, online high scores, and (my favorite part of the original) a custom level builder. It should come out for both iOS and Android and also have Win/Mac versions.
I can’t tell you how excited I am for this. I pretty much don’t buy anything on my iPad, but I will totally buy this – if only for the incredible nostalgia value.
I’ll be sure to let you all know when it comes out and I’m sure Dawn and I will be fighting for who gets to write the review!